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Frame 401 / Zicer

Zicer

Bosanski digitalni proizvod redizajniran oko stvarnih potreba korisnika

  • Dizajn proizvoda
  • UX istraživanje
  • Mobilna aplikacija
Zicer — Bosanski digitalni proizvod redizajniran oko stvarnih potreba korisnika

Pregled

Zicer služi korisnicima u Bosni i Hercegovini kroz aplikaciju čiji je interfejs rastao organski, bez koherentne UX strategije — što je dovelo do nejasnih tokova i nedosljednih obrazaca.

Izazov

Proizvodu su nedostajali temelji dizajna usmjerenog na korisnika. Funkcije je bilo teško pronaći, tokovi zadataka bili su nepredvidivi, a korisnici su radnje dovršavali slučajno umjesto namjerno.

Rješenje

Proveli smo testiranja zasnovana na zadacima i otkrili tačke trenja, iznova izgradili informacijsku arhitekturu od temelja, razvili nov vizuelni sistem usklađen s novom arhitekturom i kreirali biblioteku komponenti u Figmi za skalabilnu predaju.

Rezultati

  • Bolje dovršavanje zadataka kroz ključne korisničke tokove
  • Jasnije cjelokupno iskustvo proizvoda
  • Vizuelni sistem i komponente koje razvojni tim samostalno širi
  • Predaja spremna za razvoj s dokumentiranim specifikacijama interakcija

Analiza putanje korisnika

Korisnik: Bosnian app user trying to complete a core task

App open

Opens app — unclear which section contains the feature they need

Card-sort test with 12 participants revealed nav labels mapped to internal teams, not user mental models

Navigation

Taps through 3 incorrect sections before finding the right one

IA rebuilt from task analysis — the top 5 user tasks became the 5 primary navigation items

Task attempt

Starts the task — steps appear in an unexpected sequence

Flow analysis revealed 4 of 6 task flows followed platform-logic order, not user-expectation order

Completion

Finishes the task — but is uncertain whether it was done correctly

Confirmation states added to every task completion point — system status always visible

Return

Returns the next day — remembers where things are

Consistent component patterns make the interface learnable within 2–3 sessions

UX artefakti

Usability Test Findings Summary

Test type
Moderated task-based testing — 8 participants
Critical issues (task failure)
4 navigation flows — all addressed in redesign
Serious issues (task difficulty)
6 confirmation and feedback patterns — redesigned
Minor issues
11 copy clarity problems — resolved via content audit
Task completion rate (pre-redesign)
Estimated 42% across 6 core tasks
Task completion target (post-design)
85%+ on the same 6 core tasks

Information Architecture Comparison

Previous nav
6 items labelled by feature name ('Dashboard', 'Module A')
User mental model
5 items labelled by task ('My Account', 'Find', 'Messages')
Structural change
Feature-labelled → task-labelled navigation
Depth reduction
Average task path: 3.4 taps → 1.8 taps
Component library
12 base components covering 90% of all UI patterns

sljedeći projekat →

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